用C++编写简单的赛车游戏代码

如果你在处理视觉问题,编写游戏需要一些扎实的编程技巧,以及对一些API的强烈掌握,如和。对于C++程序员来说,有一些游戏引擎可以让这个过程变得简单明了。

必要的头文件

dos.h是一个C语言头文件。这个库包括处理中断、发出声音、处理日期和时间等的程序。它是独有的,与 C 等编译器一起发挥作用。

当头文件被用来访问 API方法时,用户使用内置功能会更简单。如果内置功能被利用或包含在主文件中,则在源代码中使用可执行文件。库和或等库中使用的函数被专门包含在头文件中。它使用了各种组件,除了宏的功能外,还能对库中的项目进行修改、扩展和替换。能够在内核中包含C库函数的字符串函数利用。

用C++编写的赛车游戏程序

#include
#include
#include 
#include 
#include 
#define SCREEN_WIDTH 90
#define SCREEN_HEIGHT 26
#define WIN_WIDTH 70 
using namespace std; 
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
COORD CursorPosition;
int enemyY[3];
int enemyX[3];
int enemyFlag[3];
char car[4][4] = { ' ','±','±',' ', 
                    '±','±','±','±', 
                    ' ','±','±',' ',
                    '±','±','±','±' }; 
int carPos = WIN_WIDTH/2;
int score = 0; 
void gotoxy(int x, int y){
    CursorPosition.X = x;
    CursorPosition.Y = y;
    SetConsoleCursorPosition(console, CursorPosition);
}
void setcursor(bool visible, DWORD size) {
    if(size == 0)
        size = 20;  
    CONSOLE_CURSOR_INFO lpCursor;   
    lpCursor.bVisible = visible;
    lpCursor.dwSize = size;
    SetConsoleCursorInfo(console,&lpCursor);
}
void drawBorder(){  
    for(int i=0; i= 23 ){
        if( enemyX[0] + 4 - carPos >= 0 && enemyX[0] + 4 - carPos < 9  ){
            return 1;
        }
    }
    return 0;
} 
void gameover(){
    system("cls");
    cout<go back to menu.";
    getch();
}
void updateScore(){
    gotoxy(WIN_WIDTH + 7, 5);cout<<"Score: "<go back to menu";
    getch();
}
void play(){
    carPos = -1 + WIN_WIDTH/2;
    score = 0;
    enemyFlag[0] = 1;
    enemyFlag[1] = 0;
    enemyY[0] = enemyY[1] = 1;
    system("cls"); 
    drawBorder(); 
    updateScore();
    genEnemy(0);
    genEnemy(1);
    gotoxy(WIN_WIDTH + 7, 2);cout<<"Car Game";
    gotoxy(WIN_WIDTH + 6, 4);cout<<"----------";
    gotoxy(WIN_WIDTH + 6, 6);cout<<"----------";
    gotoxy(WIN_WIDTH + 7, 12);cout<<"Control ";
    gotoxy(WIN_WIDTH + 7, 13);cout<<"-------- ";
    gotoxy(WIN_WIDTH + 2, 14);cout<<" A Key - Left";
    gotoxy(WIN_WIDTH + 2, 15);cout<<" D Key - Right"; 
    gotoxy(18, 5);cout<<"Press any key to start";
    getch();
    gotoxy(18, 5);cout<<"                      ";
    while(1){
        if(kbhit()){
            char ch = getch();
            if( ch=='a' || ch=='A' ){
                if( carPos > 18 )
                    carPos -= 4;
            }
            if( ch=='d' || ch=='D' ){
                if( carPos < 50 )
                    carPos += 4;
            } 
            if(ch==27){
                break;
            }
        } 
        drawCar(); 
        drawEnemy(0); 
        drawEnemy(1); 
        if( collision() == 1  ){
            gameover();
            return;
        } 
        Sleep(50);
        eraseCar();
        eraseEnemy(0);
        eraseEnemy(1);   
        if( enemyY[0] == 10 )
            if( enemyFlag[1] == 0 )
                enemyFlag[1] = 1;
        if( enemyFlag[0] == 1 )
            enemyY[0] += 1;
        if( enemyFlag[1] == 1 )
            enemyY[1] += 1;
        if( enemyY[0] > SCREEN_HEIGHT-4 ){
            resetEnemy(0);
            score++;
            updateScore();
        }
        if( enemyY[1] > SCREEN_HEIGHT-4 ){
            resetEnemy(1);
            score++;
            updateScore();
        }
    }
}
int main()
{
    setcursor(0,0); 
    srand( (unsigned)time(NULL)); 
    do{
        system("cls");
        gotoxy(10,5); cout<<" -------------------------- "; 
        gotoxy(10,6); cout<<" |        Car Game        | "; 
        gotoxy(10,7); cout<<" --------------------------";
        gotoxy(10,9); cout<<"1. Start Game";
        gotoxy(10,10); cout<<"2. Instructions";  
        gotoxy(10,11); cout<<"3. Quit";
        gotoxy(10,13); cout<<"Select option: ";
        char op = getche();
        if( op=='1') play();
        else if( op=='2') instructions();
        else if( op=='3') exit(0);
    }while(1);
    return 0;
}

输出 。

            --------------------------
           |        Car Game        |
            --------------------------
          1. Start Game
          2. Instructions
          3. Quit
          Select option: 2
Instructions
----------------
 Avoid Cars by moving left or right.
 Press 'a' to move left
 Press 'd' to move right
 Press 'escape' to exit
Press any key to go back to menu 1

解释一下 。